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Technologies — Backend & systems

High-performance Rust systems & microservices engineering

We build mission-critical Rust services with compile-time memory safety and predictable latency, with no garbage-collector pauses in the hot path.

Core capabilities

Why we build with Rust

01

Zero-cost abstractions & memory safety

No garbage-collection pauses, data races ruled out at compile time in safe code, and a small memory footprint.

02

Tokio async ecosystem

High-concurrency network servers built on Axum and Tokio for high-throughput event processing.

03

Native performance

Native-code speed for cryptography, media processing and matching engines.

Use cases

Where Rust fits

Order matching & trading systems

Low-latency execution engines designed to avoid heap allocation in the hot path.

Edge proxies & security gateways

High-throughput reverse proxies performing cryptographic verification on incoming traffic.

How we staff it

Rust engineers you interview first

Seniority and experience are agreed in the proposal, and you interview every engineer before they start.

Working-hours overlap is agreed for each engagement and written into the statement of work — the shared window, who shifts hours, and how handoffs work outside it.

Technical FAQs

Frequently asked engineering questions

When you need C++-class performance and predictable latency without a garbage collector, but not the memory-safety bugs that come with manual memory management. If raw throughput matters less than delivery speed, Go is often the simpler choice.

Yes. With mature frameworks like Axum and Tokio, building robust, type-safe REST and gRPC microservices in Rust is highly productive.

Ecosystem

Related technologies

All 48 technologies

Planning a Rust project?

Tell us about your architecture, backlog and team. We'll reply within one business day with an honest read on whether we can help.